The schedule will be released in advance, and all teams must adhere to it.
Matches will be played with hard tennis balls.
Teams must bring their own gear (except balls, wickets, and boundary markers, which will be provided).
Umpires will be selected from non-playing teams.
Scoring:
Cricclubs app will be used for official scoring
Paper scoring may be used as a secondary method
The batting team’s score is final unless disputed and corrected
Umpires must sign off on the score at the end of each inning and at the end of the game.
If a non-playing team fails to provide umpires, two points will be deducted from their overall points.
Before the toss, both captains must have a printed list of names, with a clearly marked playing 10.
Each team must consist of at least 8 players at the time of the toss.
Before the toss, playing 10 must be published in cricclubs by the captains.
Impact Player:
An Impact player can be introduced at specific times (eg: at the beginning of an innings, end of an innings, at the fall of a wicket, when a batter retires).
The Impact Player replaces one of the starting 10 players, who can no longer participate in the match, even as a substitute player.
To qualify for Finals, players must have played at least one of the regular-league games.
Both teams must arrive at the ground at least 30 minutes before the start of play. If a team is not ready to play 30 minutes past the start time, the opposing team will receive points for the game. For every 5-minute delay, the late team will lose one over when they bat, and the other team will get the full allotted overs.
If a team does not show up or is more than 30 minutes late past the start time, the offending team will lose the game.
The playing conditions will be determined by the umpires in consultation with the captains. In the event of any weather-related interruptions or delays, the decision to continue play will be made by the umpires/organizers with a primary concern for the safety of the players.